What if you had 200+ more gold in the beginning ? I mentionned that earlier.
I'll change the elf and halfling cities on the islands for lizards with guards. I wanted some more flavor, but it probably just screws gameplay.
I could switch teleporter destinations between Foltz and Black Despair. Foltz would end up southwest with a bunch of azrac cities, while Black Despair would end up northwest migrating all the good cities. I don't like that option much because the azrac land worked well for Black Despair and would probably overpower Foltz. But I'll find a way to balance things out...
I still think that Scurvy Scrag has the most precarious position in the long run, being stuck in the middle of everybody, but he does get a strong early position...
John Crulen gets a good start, but will have trouble with the huge front to maintain.
As for my part, I'm doing ok. Income is mediocre, and my armies must hold a very large territory. I'm not currently in a position to win this game. It is still early to know the winner.
This might end up in a very tense staring contest. Cunning will declare this game's winner, as I wanted this map to be. The gold objective adds a strong unknown factor in strategy, and it forces difficult decisions.
So, any thoughts on the matter ? I really need your input. I really want this map to work !
ts