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 Pirate Kings Playtest

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Stoneskin

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PostSubject: Pirate Kings Playtest   Fri Dec 18, 2009 3:52 am

First topic message reminder :

I finished a new map, and it's ready for beta playtesting. I will wait a few days before I start the game, so whoever is interested in testing the map is welcome to join me.

Objective: accumulate 5000 gold
Features: most of the map is covered by sea, but a significant portion is continual landmass; all custom heroes and items

Dark Elves: Travis II
Humans: Stoneskin
Orcs: Oleg123
Undead: Lord AI
Note: except for Undead, race has little impact on strategy until the late game


Last edited by Stoneskin on Wed Dec 30, 2009 7:21 pm; edited 2 times in total
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Stoneskin

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PostSubject: Re: Pirate Kings Playtest   Sat Jan 09, 2010 1:04 pm

Humans' day 2 sent.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Sat Jan 09, 2010 2:40 pm

Turn sent
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Stoneskin

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PostSubject: Re: Pirate Kings Playtest   Sat Jan 09, 2010 10:45 pm

Humans' day 3 sent.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Sat Jan 09, 2010 11:39 pm

I do not think the Storm Queen will be very happy when she finds out I stole her gold ring! Luckily, she can't do crap about it! Muahahaha Twisted Evil

Too bad I can't sell the ring to make some coin towards the objective ;-)

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Stoneskin

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PostSubject: Re: Pirate Kings Playtest   Sun Jan 10, 2010 12:42 am

So my idea about putting a dummy artifact didn't solve the problem. Looks like I'll need to put more.

The Queen shall have her revenge somehow ! You wait and see...

Humans' day 4 sent.
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Oleg123

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PostSubject: Re: Pirate Kings Playtest   Sun Jan 10, 2010 4:14 pm

I did not realize immideately that I play as the same party again. But then I picked other direction. So far I really enjoy this map.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Sun Jan 10, 2010 7:25 pm

Hehe, I shall fear her wrath! affraid

Turn sent

Restart message - I forgot to move my scouting lizards so I replayed the turn! The battle on a 3H played out a little worse but that's ok ;-)

If I'm not mistaken there are new islands this time correct?
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Stoneskin

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PostSubject: Re: Pirate Kings Playtest   Sun Jan 10, 2010 9:27 pm

There are no new islands. I already said all the modifications I have made so far.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Sun Jan 10, 2010 10:04 pm

Hmm didn't add on to any of the land either? Perhaps was just my bad scouting last game Razz
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PostSubject: Re: Pirate Kings Playtest   Mon Jan 11, 2010 4:11 pm

Humans' day 5 sent.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Tue Jan 12, 2010 12:53 am

Sent
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Oleg123

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PostSubject: Re: Pirate Kings Playtest   Tue Jan 12, 2010 6:10 pm

Orcs, Day 4

First casuality on my side - lost an Archer. Spotter the DE hero spotted - Vision IV! That's one guy with really big eyes!

ts
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PostSubject: Re: Pirate Kings Playtest   Wed Jan 13, 2010 4:13 am

Quote :
That's one guy with really big eyes!

That made me laugh a lot ! It's funnier because I chose the portrait in which you don't see the guy's eyes.

ts

HAR HAR HAR !
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Wed Jan 13, 2010 5:43 am

Turn sent!
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PostSubject: Re: Pirate Kings Playtest   Fri Jan 15, 2010 2:00 am

Humans' day 7 sent.

<rant>I hate it when a game crashes. It makes me so mad. I'm lucky we are still at the beginning.</rant>
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Fri Jan 15, 2010 3:03 am

Turn sent
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PostSubject: Re: Pirate Kings Playtest   Fri Jan 15, 2010 4:10 pm

Humans' day 8 sent.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Fri Jan 15, 2010 10:06 pm

Tomorrow another town shall be mine!

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Oleg123

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PostSubject: Re: Pirate Kings Playtest   Sat Jan 16, 2010 2:12 pm

Orcs, day 8

Major failure Sad

ts
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PostSubject: Re: Pirate Kings Playtest   Sun Jan 17, 2010 8:10 pm

Humans' day 9 sent.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Sun Jan 17, 2010 11:06 pm

Turn on it's way.
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PostSubject: Re: Pirate Kings Playtest   Mon Jan 18, 2010 4:23 pm

Humans' day 10 and 11 sent.
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Travis II

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PostSubject: Re: Pirate Kings Playtest   Wed Jan 20, 2010 3:59 am

Yar! Thar turn be sent!
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PostSubject: Re: Pirate Kings Playtest   Wed Jan 20, 2010 4:42 pm

Orcs, day 9

Killed my leader in the most stupid manner, so I replayed - we're still playtesting, are we not?
Eliminated independents who bothered me a few days, but now another group showed up and killed me yet another veteran Swordsman.
It's time to claim my property back.

ts
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PostSubject: Re: Pirate Kings Playtest   Thu Jan 21, 2010 4:46 am

Humans' day 12 sent.

What independants are bothering you, Oleg ? Patrols, wanderers that I forgot to put on guard, guards ?

And, yes, we are still playtesting. :p
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